Hi everyone, as you may have heard, we were honored to be a guest to attend the Board Game Geek Convention (BGG.Con) these last 4 days in Dallas, through the graciousness of Greenbrier Games! Needless to say we had a lot of meetings in lieu of the Fairytale Games Universe, a lot of work got done, a lot of demos got played, and I had an awesome time checking out the many games that are up and coming and even those that have graced the pages of Kickstarter, while funded or not. A sincere, heart-felt thanks goes to the great team at Greenbrier Games for making this possible for us (especially since all tickets to BGG were sold out long ago). Though jealousy among our team ran high, I was the only one that represented the Fairytale Games Universe this year. LOL! Ok, Instead of given you a Day 1-4 recap, I’ll just tell you what I experienced during the entire 4 days. Ready?
After being greeted by Greenbrier Games, I went to the BGG counter and checked in. To my surprise, they gave away a couple of games just for attending! It was definitely a start of a great convention 🙂 Once at Greenbrier’s booth, I dove into a demo game of ZPocalypse with their team. It was a pretty exciting game with some very cool game mechanics. A thing that sets it apart from other Zombie Games that I’ve played, is that it concentrates on the Survival aspect of the experience rather than just an arcade shoot-em up where you run away and kill as many as you can. During the time at BGG, I was able to play with random attendees in groups of 3 and 4. Needless to say I was pretty hooked on the game and never complained when Greenbrier asked if I wanted to fill-in to make a 4 player demo game 🙂
And of course, I got to play a little bit of Ninja Dice!
Following I met with Greenbrier Games about the progress of the miniatures and some other very exciting things. But more on that at the bottom of this update! After our meeting, I explored more of the Merchant Area and checked out the other booths to see if I could catch a few demos or see what was out there of the new and interesting!
Fantasy Flight Games was demoing Eldritch Horror (follow-up but different kind of game to Arkham Horror) as well as Battlelore (which FFG had acquired the license to). Both were pretty interesting though none of them were for sale at the time. (I think Eldritch Horror is coming out this month and Battlelore is next month?)
I had a demo of Verona though I lost pretty bad 😛 (They were offering Zombie Romeo and Zombie Juliet promos if you purchased two copies of the game there.) Their artist and designer was there as well to introduce their expansion set that they were also selling that included poison and antidote counters.
When I saw this, I knew I had to take a photo for some of you. But the minis looked pretty cool as token pieces. Every time I passed by their booth, the rep was explaining to people about what happened on Kickstarter.
Krosmaster Arena was also another booth that took a lot of hits for their post Kickstarter, though for different reasons. I got a chance to demo it and it reminded me a lot of the game Power Stone for the old Dreamcast (if anyone remembers that video game console by Sega.) It was a pretty fun and quirky game and the person that demoed it to me had bright pink and blond hair and was as bubbly as an Anime Character.
Level99 Game’s David was there along with his very cool team demoing 7 Card Slugfest, Devastation of the Indines and a game they just Kickstarted during BGG (and designed by their team member, Trey) called Argent: the Consortium.
Passing by this booth was very hard to do, given that these minis were so huge. For anyone who backed them, I can honestly say … WOW! I didn’t stick around to see the game being played, but just looking at one of the bigger minis, was like looking at the size of a baseball. If my project manager threw one at me, I’d probably be unconscious on the floor.
Rococo was a game that seemed to be pretty popular for a resource management game. I saw quite a few people purchase it during the event. The theme is that you are a clothing designer among other players who are trying to design the best looking dress for the princess who will attend the King’s Ball. I didn’t demo it though some of the players told me that it was very easy to get into and was a “lite” game that had a lot of depth. Most of the games in the Eagle Games booth came with a bunch of promo cards just for the convention (some had leftover Kickstarter expansions or rewards).
During the first couple of nights Greenbrier Games hosted a MEGA ZPocalypse game where 8 people played, combining 2 sets of ZPocalypse, Z-Master, Aftermath, and other expansions. The game had two groups doing separate scenarios and meeting up to complete the overall objective. It was CRAZY! Zombie swarms were all across the board and the survivors really had to work together to get through it.
After the first two nights, and a few very successful meetings, Greenbrier Games and I finally had a chance to sit down an try out… Rampage! That was a really really fun game, especially with 4 people. During your turn, you could move your monster by flicking a disk your monster had under it, you could drop you monster on top of a building by litterally dropping the block on it, you could put a car on top of your monster block’s head and flick it at an opponent or a building or if you have good lungs, you can rest your chin on the monster block and try to blow a building, opponent, or meeple down. Fun stuff!
Besides demoing games and talking with developers, there were a couple of nights called Developer Speed Dating where game designers with a new idea and prototype would set up on 8 different tables. Publishers would sit at a table for about 6 minutes, hear their spiel then move to the next until all 8 were met. Then the room would break and the next 8 would be set up. As a guest to Greenbrier Games, I was able to be a part of it on the publisher side. There were definitely a lot of new ideas of a large variety! It seems that Euro-Themed, Worker Placement/Resource Management and even political games were mostly shown by these new designers. LOL maybe the Trinity needs to have their own game for rebuilding the realms after finding a champion from the Battle Royale?
And of course, there were more Tactile games on display:
Sounds great, so any Fairytale Games related stuff?
Yes! While at BGG, I had a lot of time to spend with Greenbrier Games to discuss the production schedule of the minis. The goal is to have the Sacred 40 WIP all finished by early January for the last few revisions and detailing then begin the bulk of the Minis Campaign miniatures right after. Remember, the WIPs that you see on our site are not finished and might look very different as we edit them. The images located on the main minis page of our website, with the exception of the Beast and a couple others, are the direction that we are heading towards.
Greenbrier brought me some of the first sample 3D prints to look at for size ratio comparisons. They’re already run several sets and intend to do on large Sacred 40 sample before doing final edits when we get to that point.
So to give you a very down and dirty taste of the minis to come, here are some pictures I took on the desk at my hotel room (please excuse the quality of my photo-taking after a full day of BGG.) Please note that these are ROUGH DRAFT CHEAPO 3D PRINTER SAMPLES that we just used to compare character size ratios from. It’s from the very first 3D print sample run so they are of LOW QUALITY and ARE NOT THE FINAL PRODUCT. Whew, ok just wanted to make sure that part was clear! Of course, we’ll have these images in the WIP section of our Minis tab on our website for easier access.
Greenbrier Games also brought their Zpocalypse Aftermath figures with them so I snagged a few to take photos of so you can see the final product quality that you will expect to see our Fairytale Games minis as. Feeling the Aftermath figures in both weight, hardness, and seeing the amount of details retained, I am VERY confident that our minis will turn out to be something very nice! Here are some Aftermath samples.
So all in all, it was a very exciting 4 days! I know you all want to ask about the meetings we had but those bits of exciting news will be saved for next year when we start doing more coverage on Fairytale Escape, our Dungeon Crawler, Mini Skirmish, and …… Something even more exciting 🙂