In Fairytale Games: The Battle Royale, there are different types of cards that you’ll encounter in the main game and in battle mode. For this section, we’ll just cover the main game card types.
Characters are selected in the beginning of the game as well as are encountered during the main game. When a character is revealed to you, you may either try to recruit them into your party or battle against them in hopes to kill them to gain Death Points. Character cards have different attributes:
Persuasion Value: This is the amount of persuasion points you need to recruit that specific character. Characters will have different persuasion points as some are more naive as other while characters that are more independent or less trusting have higher points.
Trait Value: If this character joins your party for the first time, they will give your party a bonus of this many specific traits. Once they do, these points can be used however you need. If the character joins another party or leaves your party and rejoins you, no trait bonuses will be awarded. Trait points are used as a resource for items, actions, locations, abilities, tactic cards, and even special moves in battle mode.
Ability: These abilities are character specific and can range from helping your entire party, specific characters, or hindering your opponent during the main game or in battle mode. Some abilities may seem useless at first, but by combining them with effects of other cards or character abilities, they might be a lot more exciting than at first glance.
There are three different types of items; general (all purpose) ones you use in the game, equipped ones, and epic items. All Purpose Items are used for quests or to help you gain the advantage or as a response from certain things your opponent or a situation may do to you.
Here is an example of an All Purpose Item:
An Equipable Items lets your Character equip it to add bonuses for the main game or for you during battle. For the most part, equipped items stay with you until you unequip them or they are destroyed. You can only equip two items at the same time.
An Epic Item is an item that pertains to a character’s specific storyline. If they acquire it, there is a way for that character to unlock the bonus or ability associated with it that only they can use. If another character uses that item, they can get a smaller bonus or even use the item against the specific character that the item is related to, with deadlier results.
There are 3 types of quests you can do in the game; Local Quest, Heroic Quest, and Character Quest.
These are the regular quests that you can easily do by yourself and are very straight forward. Finishing a local quest is pretty quick and usually gives you one type of reward and a “reputation” point.
Much more difficult than Local Quests, you will also need a certain number of “reputation points” to start these quests. A Heroic Quest will require you to do a few different things or gather certain items or people before you can locate/enter the Boss Area. Once you have access, you will fight a Boss which will end up rewarding you greatly or killing you off pretty quickly. Heroic Quests are best done with allies in your party or having other players join you to complete. You can only have one Heroic Quest open at one time.
These are quests specific to a character in the game. If you complete your character’s quest, you will either level up your character or will gain an ability or receive a reward that will be very helpful to the character (or enhance their existing ability.) A different character is also able to complete a Character Quest. If they complete it, the reward will either be something generic, something worth bartering with, or will give them a weakness to use against that quest’s character.
There are two types of location cards. Basic Locations and Landmark Cards. Basic Locations are part of the world you explore. When revealed, these cards will have trait bonuses you can gather (normally only once if you choose to land on that location), random enemies that may pop up, random items to be found or the ability to find random quests.
Landmark Location Cards are locations of significance. These landmarks either begin quests, are end-points to quests, or trigger certain things to happen. Some Landmarks act as vehicles or a way to move easier throughout the map.
Here’s an example of a Basic Location:
Here’s an example of a Landmark Location:
These are cards that can be used either during Battle Mode or during the Movement Phase. Depending on the Action Cards, they may also be played on other player’s turns. Action Cards are not character specific so anyone can use them just as long as they pay the Trait Cost, and are discarded as soon as they are used. Here is an example:
In Fairytale Games: The Battle Royale, these cards mark 1 full day in the Fairytale Games. The player who goes first will be the “Sundial”. At the beginning of their turn, the will reveal an Event Card from the Event Deck. This card effects everyone in play either instantly or during their turn (depending on the text of the Event Card.) During this time, players can react to Event Cards with Action Cards, Items, or Abilities if able to do so. At the beginning of the Sundial’s next turn, they will discard the first Event in play and reveal another one, signifying Day 2.
Event cards represent what the Trinity (the three Queens) are doing in the background while the game is in progress. They may either create problem scenarios for players, force players to battle, or just observe and do nothing at all. Remember, the Queens are watching the Fairytale Games to see who is indeed left worthy to be their Champion. If they feel things are a bit too boring, their events will definitely shake things up for everyone!
(Note: Event Card Mechanics will differ between Horror Edition, Steampunk Edition, Zombie Edition, and Pantheon Edition.)
Here is an example of an Event Card:
There are more card types in the Battle Mode of the game. Please refer to the Easy and Advanced Battle Mode sections for more information!